They Owe Us
There has been a rather interesting conversation going on in the comment section of my Class Warfare post. Essentially, the question is: do game companies owe their early fans anything? According to...
View ArticleEntitlement
“Entitlement,” like “casual” before it, is such a loaded word these days that I consider any gaming argument in which it is included to be a lost cause. How can you reason with someone who sees no...
View ArticleSimCity and Meta-Criticism
After a long period of reflection, I had originally decided to not join in on all the schadenfreude surrounding the SimCity debacle beyond my post two weeks ago. Not out of any moral sensibilities –...
View ArticleParity as Entitlement
I wrote a post about Entitlement and the problems surrounding its (ab)use in gaming discussions back in 2012. Nothing has changed since then – I still consider anyone who uses it in a semi-serious way...
View ArticlePR Disaster Watch: Destiny Edition
June has not been a good month for game company PR departments. Or maybe it has been an excellent month in demonstrating the necessity of their existence in the face of designers with a bad case of...
View ArticleEntitlement Culture
Apparently I write about (gamer) entitlement every two years. Well, here is the 2018 version, inspired by this section from MMOBro’s recent post: The problem with trends is that businesses chase them...
View ArticleGame Developers as Chefs
Estebon had an interesting comment on my prior Entitlement Culture post, in defense of the experts: There is, unfortunately, a general zeitgeist of mistrust toward expertise in the world today, which...
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